Research Topics in Focus
- Free-form surfaces with irregular topology
- interpolating curve networks
- n-sided patches
- geometric continuity
- compatibility issues
- Blending surfaces
- representing edge blends; avoiding self-intersections
- variable radius rolling ball blends
- vertex blending using setbacks
- topological issues in B-reps
- general blending paradigm
- blending and smoothing based on control polyhedra
- Reverse Engineering I.: surface fitting over point clouds
- Implicit surfaces
- faithful geometric fitting for natural quadrics and tori
- Parametric surfaces
- initial parametrization, carrier surfaces
- parameter correction, reparametrization
- knot insertion strategies
- hybrid smoothing functionals, automatic setting of weights
- computational issues
- Swept surfaces
- recognizing translational and rotational symmetries
- reconstructing free-form profiles and conventional
(arc + straight) contours
- Constrained fitting
- surface approximation combined with interpolation
- matching positional, cross-derivative and normal vector functions
- simultaneous fitting of adjacent patchworks
- fitting with constraints such as symmetry or fixed rotational axes etc.
- Feature fitting
- reconstructing free-form features such as
- variable radius rolling ball blends, free-form steps, free-form pockets etc.
- Reverse Engineering II.: from data acquisition to model building
- Practical data acquisition problems
- accuracy, occlusion, avoiding reflections, etc.
- multiple views: three-ball techniques, using a rotary table
- Triangulation and decimation
- 3D triangulation (other than alpha-shapes)
- decimation strategies - accuracy, preserving features
- computational efficiency issues
- Segmentation strategies
- region growing for parametric patches
- geometric region growing for regular and swept surfaces
- region growing for blends and special feature elements
- direct segmentation methods
- segmentation methods based on evolute surfaces
- Reconstructing free-form shapes
- functional decomposition techniques
- fitting with ignore areas
- free-form feature reconstruction
- reverse computer aided design
- Reconstructing solid objects
- direct segmentation
- building consistent adjacency graphs
- merging: a) point clouds b) partial B-rep models
- building volumetric B-rep models
- building stitched B-rep models
- adding blending surfaces
- beautifying reverse engineered models:
- topological consistency
- filling holes
- assuring symmetry, parallelism, orthogonality, concentricity etc.
- Medial Axis Transform representations
- 2D Voronoi diagrams, offsetting, NC pocketing applications
- 3D MAT generation for polyhedral objects
- Genetic algorithms
- genetic codes for geometric problems
- shape optimization with genetic algorithms
- Other topics
- representing and approximating curves on surfaces
- photometric ray tracing
- electronic books for teaching geometric modelling